![]() Colonel displays knowledge of the first Cube's existence and layout. Although the main characters are presumably North American due to their speaking English with typical North American accents, there is no evidence of the Cube built in the U.S. The first film is especially most ominous about the outside world there is no indication of where or when the Cube was built, nor the timeline of it (although it is generally assumed to be present day). The plot devices used in Hypercube and Cube Zero (IZON and the government) are likely not (or only very loosely) related to Natali's original idea. The film's writer, Vincenzo Natali, apparently wrote a script detailing the world outside the Cube, but destroyed it after deciding not to create a movie about it. Hints are, however, given throughout the second and third films. The first Cube, in particular, portrays nothing of the world in which the film is set, who is responsible for the Cube, or why the prisoners are there. The world in which the Cube series is set is kept secret from the viewer of the films throughout. In order to escape from the prison, they must band together and use their combined skills and talents to avoid the traps and navigate out of the maze, while also trying to solve the mystery of what the cube is and why they are in it.Īn American remake, currently on hold, is in development at Lionsgate, and a Japanese produced remake was released in 2021. In each case, a group of strangers awakens in this mysterious structure, without any knowledge of how or why they are there. In some cases it is possible to detect a trap by throwing an object into the room first, although this method is not always reliable due to the trigger mechanism of certain traps. ![]() Some of these rooms are "safe", while others are equipped with deadly booby traps such as flamethrowers and razorwire. Each of these rooms has six heavy vault doors, one on each face of the cube, which lead into adjacent, largely identical rooms, differing occasionally by colour of lighting. The films are centered, with slight variations, on the same science-fictional setting: a gigantic, mechanized cubical structure of unknown purpose and origin, made up of numerous smaller cubical rooms, in which most or all of the principal characters inexplicably awaken in the opening scenes. The films were directed by Vincenzo Natali, Andrzej Sekuła, Ernie Barbarash and Yasuhiko Shimizu respectively. One that does make sense but won’t leave you satisfied especially as we’re all none the wiser who is behind all of this.Cube is a Canadian science fiction horror film series. Cube 2: Hypercube is not bigger or better and actually takes a few steps backwards.īy time the finale arrives you’re likely to be happy to see it and if you’d not worked it out already, there is a twist. The biggest flaw in the movie though is the rubbish CGI and the lack of clever or unique kills. A couple stand out a bit more as almost all of them are fundamentally quite likeable and no-one irritates. A very mixed result as it’s just not that interesting.Ī serviceable cast do their best to carry the weight of so much exposition but there is little of note here. Rooms where gravity is reversed, rooms where time moves slower or faster, rooms that show events that have already happened or that will happen…Hypercube bases itself on the distortion of time and space. Now it’s just a matter of finding a way out but what do the numbers 60659 mean? The group now complete, try to theorise where they are coming to the conclusion that they’re in a tesseract/hypercube. Paley (Barbara Gordon) who may be suffering from dementia. This is how they also run into Julia (Lindsey Connell) and an elderly woman named Mrs. They have no idea how they got there nor have they ever met before.Įach room has panels on the walls that serve as doors allowing the group to move from room to room. Kate (Kari Matchett), Simon (Geraint Wyn Davis), Jerry (Neil Crone), Sasha (Grace Lynn-Kung) who is blind and Max (Matthew Ferguson) all wake up inside a brightly lit cube. Instead we get a totally different idea, one that is so convoluted it takes character after character to explain it the best they can.īy the end you’ll be none the wiser and feeling quite a bit let down. It doesn’t even try to answer any questions left from the original, nor does it really build upon it. The direction this sequel goes in is so puzzling. Whet do you get if you take away the visual imagery and inventive traps that made Cube stand out, replace it with repetition, make the story even more confusing and pay it off insultingly? Yep, you guessed it.
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